Mercurial > touhou
comparison pytouhou/ui/gamerenderer.pyx @ 242:1d3c8c7473a2
Implement auxiliary animations of enemies like magic circles, and interruptions from ecl.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 02 Jan 2012 15:46:29 +0100 |
parents | 98c64ffcbdff |
children | 6bd565019f9a |
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241:dd2bd7283bec | 242:1d3c8c7473a2 |
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74 | 74 |
75 if game is not None: | 75 if game is not None: |
76 self.setup_camera(0, 0, 1) | 76 self.setup_camera(0, 0, 1) |
77 | 77 |
78 glDisable(GL_FOG) | 78 glDisable(GL_FOG) |
79 self.render_elements(chain(*(enemy.objects() for enemy in game.enemies))) | |
79 self.render_elements(game.enemies) | 80 self.render_elements(game.enemies) |
80 self.render_elements(game.effects) | 81 self.render_elements(game.effects) |
81 self.render_elements(chain(game.players_bullets, | 82 self.render_elements(chain(game.players_bullets, |
82 game.players, | 83 game.players, |
83 *(player.objects() for player in game.players))) | 84 *(player.objects() for player in game.players))) |