Mercurial > touhou
comparison pytouhou/game/game.pxd @ 509:292fea5c584e
Some more type optimisations.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 25 Nov 2013 19:12:56 +0100 |
parents | 3d3285918ba1 |
children | 577c3a88fb67 |
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508:1bc014f9d572 | 509:292fea5c584e |
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1 from pytouhou.game.effect cimport Effect | 1 from pytouhou.game.effect cimport Effect |
2 from pytouhou.game.player cimport Player | 2 from pytouhou.game.player cimport Player |
3 from pytouhou.game.text cimport Text, NativeText | 3 from pytouhou.game.text cimport Text, NativeText |
4 from pytouhou.utils.random cimport Random | |
4 | 5 |
5 cdef class Game: | 6 cdef class Game: |
6 cdef public long width, height, nb_bullets_max, stage, rank, difficulty, difficulty_counter, difficulty_min, difficulty_max, frame, last_keystate | 7 cdef public long width, height, nb_bullets_max, stage, rank, difficulty, difficulty_min, difficulty_max, frame |
7 cdef public list bullet_types, laser_types, item_types, players, enemies, effects, bullets, lasers, cancelled_bullets, players_bullets, players_lasers, items, labels, faces, texts, hints, bonus_list | 8 cdef public list bullet_types, laser_types, item_types, players, enemies, effects, bullets, lasers, cancelled_bullets, players_bullets, players_lasers, items, labels, faces, texts, hints, bonus_list |
8 cdef public object interface, boss, msg_runner, prng, sfx_player | 9 cdef public object interface, boss, msg_runner, sfx_player |
10 cdef public Random prng | |
9 cdef public double continues | 11 cdef public double continues |
10 cdef public Effect spellcard_effect | 12 cdef public Effect spellcard_effect |
11 cdef public tuple spellcard | 13 cdef public tuple spellcard |
12 cdef public bint time_stop, msg_wait | 14 cdef public bint time_stop, msg_wait |
13 cdef public unsigned short deaths_count, next_bonus | 15 cdef public unsigned short deaths_count, next_bonus |
14 | 16 |
17 cdef long difficulty_counter, last_keystate | |
15 cdef bint friendly_fire | 18 cdef bint friendly_fire |
16 | 19 |
17 cdef list msg_sprites(self) | 20 cdef list msg_sprites(self) |
18 cdef list lasers_sprites(self) | 21 cdef list lasers_sprites(self) |
19 cdef void modify_difficulty(self, long diff) except * | 22 cdef void modify_difficulty(self, long diff) nogil |
20 cpdef enable_spellcard_effect(self) | 23 cpdef enable_spellcard_effect(self) |
21 cpdef disable_spellcard_effect(self) | 24 cpdef disable_spellcard_effect(self) |
22 cdef void set_player_bomb(self) except * | 25 cdef void set_player_bomb(self) except * |
23 cdef void unset_player_bomb(self) except * | 26 cdef void unset_player_bomb(self) except * |
24 cpdef drop_bonus(self, double x, double y, long _type, end_pos=*, player=*) | 27 cpdef drop_bonus(self, double x, double y, long _type, end_pos=*, player=*) |