Mercurial > touhou
comparison pytouhou/vm/eclrunner.py @ 244:2b7f69ad9ccd
Drop the correct amount of power with 119.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 31 Dec 2011 02:25:06 +0100 |
parents | 1d3c8c7473a2 |
children | 2ef8f4e181e3 |
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243:3893a6fc66f1 | 244:2b7f69ad9ccd |
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861 self._enemy.touchable = bool(value) | 861 self._enemy.touchable = bool(value) |
862 | 862 |
863 | 863 |
864 @instruction(119) | 864 @instruction(119) |
865 def drop_some_bonus(self, number): | 865 def drop_some_bonus(self, number): |
866 bonus = 0 if self._enemy.select_player().state.power < 128 else 1 | 866 if self._enemy.select_player().state.power < 128: |
867 for i in range(number): | 867 if number > 0: |
868 #TODO: find the formula in the binary. | 868 #TODO: find the real formula in the binary. |
869 self._game.drop_bonus(self._enemy.x - 64 + self._game.prng.rand_uint16() % 128, | 869 self._game.drop_bonus(self._enemy.x - 64 + self._game.prng.rand_uint16() % 128, |
870 self._enemy.y - 64 + self._game.prng.rand_uint16() % 128, | 870 self._enemy.y - 64 + self._game.prng.rand_uint16() % 128, |
871 bonus) | 871 2) |
872 for i in xrange(number - 1): | |
873 self._game.drop_bonus(self._enemy.x - 64 + self._game.prng.rand_uint16() % 128, | |
874 self._enemy.y - 64 + self._game.prng.rand_uint16() % 128, | |
875 0) | |
876 else: | |
877 for i in xrange(number): | |
878 self._game.drop_bonus(self._enemy.x - 64 + self._game.prng.rand_uint16() % 128, | |
879 self._enemy.y - 64 + self._game.prng.rand_uint16() % 128, | |
880 1) | |
872 | 881 |
873 | 882 |
874 @instruction(120) | 883 @instruction(120) |
875 def set_automatic_orientation(self, flags): | 884 def set_automatic_orientation(self, flags): |
876 #TODO: does it change anything else than the sprite's rotation? | 885 #TODO: does it change anything else than the sprite's rotation? |