comparison pytouhou/game/player.py @ 225:2d35565b5608

Move game size in the game's definition, and don't keep changing the window's size.
author Thibaut Girka <thib@sitedethib.com>
date Mon, 19 Dec 2011 21:35:40 +0100
parents 0595315d3880
children e59bd7979ddc
comparison
equal deleted inserted replaced
224:9bb26dbb8438 225:2d35565b5608
176 self._sprite.rescale = 0.75, 1.5 176 self._sprite.rescale = 0.75, 1.5
177 self._sprite.fade(26, 96, lambda x: x) 177 self._sprite.fade(26, 96, lambda x: x)
178 self._sprite.scale_in(26, 0.00, 2.5, lambda x: x) 178 self._sprite.scale_in(26, 0.00, 2.5, lambda x: x)
179 179
180 elif time == 32: 180 elif time == 32:
181 self.state.x = 192.0 181 self.state.x = float(self._game.width) / 2. #TODO
182 self.state.y = 384.0 182 self.state.y = float(self._game.width) #TODO
183 self.direction = None 183 self.direction = None
184 184
185 self._sprite = Sprite() 185 self._sprite = Sprite()
186 self._anmrunner = ANMRunner(self.anm_wrapper, 0, self._sprite) 186 self._anmrunner = ANMRunner(self.anm_wrapper, 0, self._sprite)
187 self._sprite.alpha = 128 187 self._sprite.alpha = 128