comparison pytouhou/game/enemy.py @ 171:2f3665a77f11

Add support for the last unknown value of the enemy spawning.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 20 Oct 2011 06:34:35 -0700
parents e483b5a7e84b
children 35d850502d1f
comparison
equal deleted inserted replaced
170:e7902309305c 171:2f3665a77f11
38 if self._sprite._removed: 38 if self._sprite._removed:
39 self._sprite = None 39 self._sprite = None
40 40
41 41
42 class Enemy(object): 42 class Enemy(object):
43 def __init__(self, pos, life, _type, bonus_dropped, anm_wrapper, game): 43 def __init__(self, pos, life, _type, bonus_dropped, die_score, anm_wrapper, game):
44 self._game = game 44 self._game = game
45 self._anm_wrapper = anm_wrapper 45 self._anm_wrapper = anm_wrapper
46 self._sprite = None 46 self._sprite = None
47 self._anmrunner = None 47 self._anmrunner = None
48 self._removed = False 48 self._removed = False
49 self._type = _type 49 self._type = _type
50 self._bonus_dropped = bonus_dropped 50 self._bonus_dropped = bonus_dropped
51 self._die_score = die_score #TODO: use it
51 self._was_visible = False 52 self._was_visible = False
52 53
53 self.frame = 0 54 self.frame = 0
54 55
55 self.x, self.y = pos 56 self.x, self.y = pos