comparison pytouhou/game/game.py @ 171:2f3665a77f11

Add support for the last unknown value of the enemy spawning.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 20 Oct 2011 06:34:35 -0700
parents dcf32488a2c9
children ea2ad94c33a0
comparison
equal deleted inserted replaced
170:e7902309305c 171:2f3665a77f11
68 item_type = self.item_types[6] 68 item_type = self.item_types[6]
69 self.items.extend(Item((bullet.x, bullet.y), item_type, self, player=player) for bullet in self.bullets) 69 self.items.extend(Item((bullet.x, bullet.y), item_type, self, player=player) for bullet in self.bullets)
70 self.bullets = [] 70 self.bullets = []
71 71
72 72
73 def new_enemy(self, pos, life, instr_type, bonus_dropped): 73 def new_enemy(self, pos, life, instr_type, bonus_dropped, die_score):
74 enemy = Enemy(pos, life, instr_type, bonus_dropped, self.enm_anm_wrapper, self) 74 enemy = Enemy(pos, life, instr_type, bonus_dropped, die_score, self.enm_anm_wrapper, self)
75 self.enemies.append(enemy) 75 self.enemies.append(enemy)
76 return enemy 76 return enemy
77 77
78 78
79 def run_iter(self, keystate): 79 def run_iter(self, keystate):