Mercurial > touhou
comparison src/th06/std_vm.rs @ 710:377c241be559
std_vm: Implement SetViewpos, SetViewpos2 and StartInterpolatinvViewpos2.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sun, 08 Sep 2019 18:09:05 +0200 |
parents | 6020e33d4fc4 |
children | 5016c09e5d7c |
comparison
equal
deleted
inserted
replaced
709:6d4802abe134 | 710:377c241be559 |
---|---|
1 //! Interpreter of STD files. | 1 //! Interpreter of STD files. |
2 | 2 |
3 use crate::th06::std::{Stage, Position, Call, Instruction}; | 3 use crate::th06::std::{Stage, Position, Call, Instruction}; |
4 use crate::th06::interpolator::{Interpolator1, Interpolator4}; | 4 use crate::th06::interpolator::{Interpolator1, Interpolator3, Interpolator4, Formula}; |
5 use crate::util::math::{Mat4, perspective, setup_camera}; | 5 use crate::util::math::{Mat4, perspective, setup_camera}; |
6 use std::cell::RefCell; | 6 use std::cell::RefCell; |
7 use std::rc::Rc; | 7 use std::rc::Rc; |
8 | 8 |
9 /// Interpreter for Stage. | 9 /// Interpreter for Stage. |
10 pub struct StageRunner { | 10 pub struct StageRunner { |
11 /// XXX: no pub. | 11 /// XXX: no pub. |
12 pub stage: Rc<RefCell<Stage>>, | 12 pub stage: Rc<RefCell<Stage>>, |
13 frame: u32, | 13 frame: u32, |
14 | 14 |
15 // TODO: use interpolators. | 15 position: Interpolator3<f32>, |
16 position: [f32; 3], | 16 direction: Interpolator3<f32>, |
17 direction: [f32; 3], | |
18 | 17 |
19 /// XXX: no pub. | 18 /// XXX: no pub. |
20 pub fog_color: [f32; 4], | 19 pub fog_color: [f32; 4], |
21 /// XXX: no pub. | 20 /// XXX: no pub. |
22 pub fog_near: f32, | 21 pub fog_near: f32, |
28 /// Create a new StageRunner attached to a Stage. | 27 /// Create a new StageRunner attached to a Stage. |
29 pub fn new(stage: Rc<RefCell<Stage>>) -> StageRunner { | 28 pub fn new(stage: Rc<RefCell<Stage>>) -> StageRunner { |
30 StageRunner { | 29 StageRunner { |
31 stage, | 30 stage, |
32 frame: 0, | 31 frame: 0, |
33 position: [0.; 3], | 32 position: Interpolator3::new([0., 0., 0.], 0, [0., 0., 0.], 0, Formula::Linear), |
34 direction: [0.; 3], | 33 direction: Interpolator3::new([0., 0., 0.], 0, [0., 0., 0.], 0, Formula::Linear), |
35 fog_color: [1.; 4], | 34 fog_color: [1.; 4], |
36 fog_near: 0., | 35 fog_near: 0., |
37 fog_far: 1000., | 36 fog_far: 1000., |
38 } | 37 } |
39 } | 38 } |
41 /// Advance the simulation one frame. | 40 /// Advance the simulation one frame. |
42 pub fn run_frame(&mut self) { | 41 pub fn run_frame(&mut self) { |
43 let stage = self.stage.borrow(); | 42 let stage = self.stage.borrow(); |
44 | 43 |
45 for Call { time, instr } in stage.script.iter() { | 44 for Call { time, instr } in stage.script.iter() { |
46 if *time != self.frame { | 45 let time = *time; |
46 if time != self.frame { | |
47 continue; | 47 continue; |
48 } | 48 } |
49 | 49 |
50 println!("{} {:?}", time, instr); | 50 println!("{} {:?}", time, instr); |
51 | 51 |
52 match *instr { | 52 match *instr { |
53 Instruction::SetViewpos(x, y, z) => { | 53 Instruction::SetViewpos(x, y, z) => { |
54 self.position[0] = x; | 54 self.position.set_start(time, [x, y, z]); |
55 self.position[1] = y; | 55 for Call { time, instr } in stage.script.iter().cloned() { |
56 self.position[2] = z; | 56 if time <= self.frame { |
57 continue; | |
58 } | |
59 if let Instruction::SetViewpos(x, y, z) = instr { | |
60 self.position.set_end(time, [x, y, z]); | |
61 break; | |
62 } | |
63 } | |
57 } | 64 } |
58 Instruction::SetFog(b, g, r, a, near, far) => { | 65 Instruction::SetFog(b, g, r, a, near, far) => { |
59 self.fog_color = [r as f32 / 255., g as f32 / 255., b as f32 / 255., a as f32 / 255.]; | 66 self.fog_color = [r as f32 / 255., g as f32 / 255., b as f32 / 255., a as f32 / 255.]; |
60 self.fog_near = near; | 67 self.fog_near = near; |
61 self.fog_far = far; | 68 self.fog_far = far; |
62 } | 69 } |
63 Instruction::SetViewpos2(dx, dy, dz) => { | 70 Instruction::SetViewpos2(dx, dy, dz) => { |
64 self.direction[0] = dx; | 71 let direction = [dx, dy, dz]; |
65 self.direction[1] = dy; | 72 self.direction.set_start(time, if time == 0 { direction } else { self.direction.values(time) }); |
66 self.direction[2] = dz; | 73 self.direction.set_end_values(direction); |
67 } | 74 } |
68 Instruction::StartInterpolatingViewpos2(frame, _, _) => { | 75 Instruction::StartInterpolatingViewpos2(frame, _, _) => { |
76 self.direction.set_end_frame(time + frame); | |
69 } | 77 } |
70 Instruction::StartInterpolatingFog(frame, _, _) => { | 78 Instruction::StartInterpolatingFog(frame, _, _) => { |
71 } | 79 } |
72 Instruction::Unknown(_, _, _) => { | 80 Instruction::Unknown(_, _, _) => { |
73 } | 81 } |
77 self.frame += 1; | 85 self.frame += 1; |
78 } | 86 } |
79 | 87 |
80 /// Generate the model-view matrix for the current frame. | 88 /// Generate the model-view matrix for the current frame. |
81 pub fn get_model_view(&self) -> Mat4 { | 89 pub fn get_model_view(&self) -> Mat4 { |
82 let [x, y, z] = self.position; | 90 let [x, y, z] = self.position.values(self.frame); |
83 | 91 |
84 let [dx, dy, dz] = self.direction; | 92 let [dx, dy, dz] = self.direction.values(self.frame); |
85 | 93 |
86 let view = setup_camera(dx, dy, dz); | 94 let view = setup_camera(dx, dy, dz); |
87 | 95 |
88 let model = Mat4::new([[1., 0., 0., 0.], | 96 let model = Mat4::new([[1., 0., 0., 0.], |
89 [0., 1., 0., 0.], | 97 [0., 1., 0., 0.], |