comparison pytouhou/game/enemy.pyx @ 448:3bc37791f0a2

Make Bullet.state an enum.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 17 Aug 2013 17:44:11 +0200
parents 78e1c3864e73
children feecdb4a8928
comparison
equal deleted inserted replaced
447:78e1c3864e73 448:3bc37791f0a2
14 14
15 from libc.math cimport cos, sin, atan2, M_PI as pi 15 from libc.math cimport cos, sin, atan2, M_PI as pi
16 16
17 from pytouhou.vm.anmrunner import ANMRunner 17 from pytouhou.vm.anmrunner import ANMRunner
18 from pytouhou.game.sprite import Sprite 18 from pytouhou.game.sprite import Sprite
19 from pytouhou.game.bullet import Bullet, LAUNCHED 19 from pytouhou.game.bullet cimport Bullet, LAUNCHED
20 from pytouhou.game.laser import Laser 20 from pytouhou.game.laser import Laser
21 from pytouhou.game.effect cimport Effect 21 from pytouhou.game.effect cimport Effect
22 22
23 23
24 cdef class Enemy(Element): 24 cdef class Enemy(Element):