comparison eclviewer.py @ 58:3da4de9decd0

Use logging module
author Thibaut Girka <thib@sitedethib.com>
date Tue, 23 Aug 2011 21:01:50 +0200
parents ab826bc29aa2
children 4fe37a620b22
comparison
equal deleted inserted replaced
57:694f25881d0f 58:3da4de9decd0
123 # 224. = 448. / 2. = height / 2. 123 # 224. = 448. / 2. = height / 2.
124 # 835.979370 = 224./math.tan(math.radians(15)) = (height/2.)/math.tan(math.radians(fov/2)) 124 # 835.979370 = 224./math.tan(math.radians(15)) = (height/2.)/math.tan(math.radians(fov/2))
125 # This is so that objects on the (O, x, y) plane use pixel coordinates 125 # This is so that objects on the (O, x, y) plane use pixel coordinates
126 gluLookAt(192., 224., - 835.979370 * dz, 126 gluLookAt(192., 224., - 835.979370 * dz,
127 192. + dx, 224. - dy, 0., 0., -1., 0.) 127 192. + dx, 224. - dy, 0., 0., -1., 0.)
128 #print(glGetFloat(GL_MODELVIEW_MATRIX))
129 glTranslatef(-x, -y, -z) 128 glTranslatef(-x, -y, -z)
130 129
131 glEnable(GL_DEPTH_TEST) 130 glEnable(GL_DEPTH_TEST)
132 for texture_key, (nb_vertices, vertices, uvs, colors) in background.objects_by_texture.items(): 131 for texture_key, (nb_vertices, vertices, uvs, colors) in background.objects_by_texture.items():
133 glBindTexture(GL_TEXTURE_2D, texture_manager[texture_key]) 132 glBindTexture(GL_TEXTURE_2D, texture_manager[texture_key])