Mercurial > touhou
comparison pytouhou/ui/opengl/shaders/eosd.py @ 525:43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 18 Dec 2013 18:15:45 +0100 |
parents | 5e3e0b09a531 |
children | 0f2af7552462 |
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524:7f016dfbdfb1 | 525:43ecf0f98f4d |
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