Mercurial > touhou
comparison pytouhou/ui/sdl/texture.pyx @ 525:43ecf0f98f4d
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 18 Dec 2013 18:15:45 +0100 |
parents | b39ad30c6620 |
children | b895ed2de71f |
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524:7f016dfbdfb1 | 525:43ecf0f98f4d |
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24 | 24 |
25 | 25 |
26 cdef void load(self, dict anms): | 26 cdef void load(self, dict anms): |
27 for anm in sorted(anms.values(), key=is_ascii): | 27 for anm in sorted(anms.values(), key=is_ascii): |
28 for entry in anm: | 28 for entry in anm: |
29 if not hasattr(entry, 'texture'): | 29 if entry.texture is None: |
30 texture = decode_png(self.loader, entry.first_name, entry.secondary_name) | 30 texture = decode_png(self.loader, entry.first_name, entry.secondary_name) |
31 #elif not isinstance(entry.texture, self.texture_class): | 31 #elif not isinstance(entry.texture, self.texture_class): |
32 # texture = entry.texture | 32 # texture = entry.texture |
33 entry.texture = self.load_texture(texture) | 33 entry.texture = self.load_texture(texture) |
34 anms.clear() | 34 anms.clear() |