Mercurial > touhou
comparison pytouhou/game/enemymanager.py @ 34:4d93d45ecb62
Fix animation script flow handling
author | Thibaut Girka <thib@sitedethib.com> |
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date | Sun, 14 Aug 2011 13:34:58 +0200 |
parents | 1f21bcc0845b |
children | f46c18872796 |
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33:1f21bcc0845b | 34:4d93d45ecb62 |
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148 if self.sprite: | 148 if self.sprite: |
149 changed = self.sprite.update() | 149 changed = self.sprite.update() |
150 visible = self.is_visible(384, 448) | 150 visible = self.is_visible(384, 448) |
151 if changed and visible: | 151 if changed and visible: |
152 self.sprite.update_uvs_vertices() | 152 self.sprite.update_uvs_vertices() |
153 elif not self.sprite.playing: | |
154 visible = False | |
155 self.sprite = None | |
153 else: | 156 else: |
154 visible = False | 157 visible = False |
155 | 158 |
156 self.frame += 1 | 159 self.frame += 1 |
157 return visible | 160 return visible |