comparison pytouhou/game/bullettype.py @ 164:5271789c067d

Implement player bullets rendering and updating.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 16 Oct 2011 08:01:28 -0700
parents 3af65541dfd3
children 0595315d3880
comparison
equal deleted inserted replaced
163:ee0bbde02c48 164:5271789c067d
1 class BulletType(object): 1 class BulletType(object):
2 def __init__(self, anm_wrapper, anim_index, cancel_anim_index, 2 def __init__(self, anm_wrapper, anim_index, cancel_anim_index,
3 launch_anim2_index, launch_anim4_index, launch_anim8_index, 3 launch_anim2_index, launch_anim4_index, launch_anim8_index,
4 hitbox_size, 4 hitbox_size,
5 launch_anim_penalties=(0.5, 0.4, 1./3.), 5 launch_anim_penalties=(0.5, 0.4, 1./3.),
6 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)): 6 launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0),
7 damage=0):
7 self.anm_wrapper = anm_wrapper 8 self.anm_wrapper = anm_wrapper
8 self.anim_index = anim_index 9 self.anim_index = anim_index
9 self.cancel_anim_index = cancel_anim_index 10 self.cancel_anim_index = cancel_anim_index
10 self.launch_anim2_index = launch_anim2_index 11 self.launch_anim2_index = launch_anim2_index
11 self.launch_anim4_index = launch_anim4_index 12 self.launch_anim4_index = launch_anim4_index
12 self.launch_anim8_index = launch_anim8_index 13 self.launch_anim8_index = launch_anim8_index
13 self.hitbox_size = hitbox_size 14 self.hitbox_size = hitbox_size
14 self.launch_anim_penalties = launch_anim_penalties 15 self.launch_anim_penalties = launch_anim_penalties
15 self.launch_anim_offsets = launch_anim_offsets 16 self.launch_anim_offsets = launch_anim_offsets
17 self.damage = damage
16 18