comparison pytouhou/opengl/gamerenderer.pyx @ 164:5271789c067d

Implement player bullets rendering and updating.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 16 Oct 2011 08:01:28 -0700
parents 7e7368356445
children dcf32488a2c9
comparison
equal deleted inserted replaced
163:ee0bbde02c48 164:5271789c067d
151 glDisable(GL_FOG) 151 glDisable(GL_FOG)
152 self.render_elements(game.enemies) 152 self.render_elements(game.enemies)
153 self.render_elements(game.players) 153 self.render_elements(game.players)
154 self.render_elements(game.bullets) 154 self.render_elements(game.bullets)
155 self.render_elements(game.cancelled_bullets) 155 self.render_elements(game.cancelled_bullets)
156 self.render_elements(game.players_bullets)
156 self.render_elements(game.items) 157 self.render_elements(game.items)
157 #TODO: display item indicators 158 #TODO: display item indicators
158 glEnable(GL_FOG) 159 glEnable(GL_FOG)
159 160