Mercurial > touhou
comparison pytouhou/ui/gamerenderer.pyx @ 306:52d791bb7c32
Rename a few attributes/methods to make a little more sense.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Tue, 13 Mar 2012 19:18:14 +0100 |
parents | f3099ebf4f61 |
children | e935ed8dc5e6 |
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305:5492472963b0 | 306:52d791bb7c32 |
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43 | 43 |
44 back = self.background | 44 back = self.background |
45 game = self.game | 45 game = self.game |
46 texture_manager = self.texture_manager | 46 texture_manager = self.texture_manager |
47 | 47 |
48 if game is not None and game.effect is not None: | 48 if game is not None and game.spellcard_effect is not None: |
49 self.setup_camera(0, 0, 1) | 49 self.setup_camera(0, 0, 1) |
50 | 50 |
51 glDisable(GL_FOG) | 51 glDisable(GL_FOG) |
52 self.render_elements([game.effect]) | 52 self.render_elements([game.spellcard_effect]) |
53 glEnable(GL_FOG) | 53 glEnable(GL_FOG) |
54 elif back is not None: | 54 elif back is not None: |
55 fog_b, fog_g, fog_r, fog_start, fog_end = back.fog_interpolator.values | 55 fog_b, fog_g, fog_r, fog_start, fog_end = back.fog_interpolator.values |
56 x, y, z = back.position_interpolator.values | 56 x, y, z = back.position_interpolator.values |
57 dx, dy, dz = back.position2_interpolator.values | 57 dx, dy, dz = back.position2_interpolator.values |