Mercurial > touhou
comparison pytouhou/game/background.py @ 13:58bc264aba38
Refactor
author | Thibaut Girka <thib@sitedethib.com> |
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date | Fri, 05 Aug 2011 13:23:33 +0200 |
parents | |
children | 07a7f28c8aaa |
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12:776453783743 | 13:58bc264aba38 |
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1 from io import BytesIO | |
2 import os | |
3 import struct | |
4 from itertools import chain | |
5 | |
6 from pytouhou.utils.matrix import Matrix | |
7 from pytouhou.utils.interpolator import Interpolator | |
8 | |
9 from pytouhou.formats.std import Stage | |
10 from pytouhou.formats.anm0 import Animations | |
11 | |
12 | |
13 | |
14 class Background(object): | |
15 def __init__(self, archive, stage_num): | |
16 self.stage = Stage.read(BytesIO(archive.extract('stage%d.std' % stage_num))) | |
17 self.anim = Animations.read(BytesIO(archive.extract('stg%dbg.anm' % stage_num))) | |
18 texture_components = [None, None] | |
19 for i, component_name in ((0, self.anim.first_name), (1, self.anim.secondary_name)): | |
20 if component_name: | |
21 texture_components[i] = BytesIO(archive.extract(os.path.basename(component_name))) | |
22 self.texture_components = texture_components | |
23 self.objects = [] | |
24 self.object_instances = [] | |
25 self._uvs = b'' | |
26 self._vertices = b'' | |
27 self.build_objects() | |
28 self.build_object_instances() | |
29 | |
30 | |
31 def build_object_instances(self): | |
32 self.object_instances = [] | |
33 for obj, ox, oy, oz in self.stage.object_instances: | |
34 obj_id = self.stage.objects.index(obj) | |
35 | |
36 obj_instance = [] | |
37 for face_vertices, face_uvs in self.objects[obj_id]: | |
38 obj_instance.append((tuple((x + ox, y + oy, z + oz) | |
39 for x, y, z in face_vertices), | |
40 face_uvs)) | |
41 self.object_instances.append(obj_instance) | |
42 # Z-sorting | |
43 def keyfunc(obj): | |
44 return min(z for face in obj for x, y, z in face[0]) | |
45 self.object_instances.sort(key=keyfunc, reverse=True) | |
46 | |
47 | |
48 def object_instances_to_vertices_uvs(self): | |
49 vertices = tuple(vertex for obj in self.object_instances | |
50 for face in obj for vertex in face[0]) | |
51 uvs = tuple(uv for obj in self.object_instances | |
52 for face in obj for uv in face[1]) | |
53 return vertices, uvs | |
54 | |
55 | |
56 def build_objects(self): | |
57 self.objects = [] | |
58 for i, obj in enumerate(self.stage.objects): | |
59 faces = [] | |
60 for script_index, x, y, z, width_override, height_override in obj.quads: | |
61 #TODO: refactor | |
62 vertices = [] | |
63 uvs = [] | |
64 vertmat = Matrix() | |
65 vertmat.data[0][0] = -.5 | |
66 vertmat.data[1][0] = -.5 | |
67 | |
68 vertmat.data[0][1] = .5 | |
69 vertmat.data[1][1] = -.5 | |
70 | |
71 vertmat.data[0][2] = .5 | |
72 vertmat.data[1][2] = .5 | |
73 | |
74 vertmat.data[0][3] = -.5 | |
75 vertmat.data[1][3] = .5 | |
76 | |
77 for i in range(4): | |
78 vertmat.data[2][i] = 0. | |
79 vertmat.data[3][i] = 1. | |
80 | |
81 properties = {} | |
82 for time, instr_type, data in self.anim.scripts[script_index]: | |
83 if instr_type == 15: | |
84 properties[15] = b'' | |
85 break | |
86 elif time == 0: #TODO | |
87 properties[instr_type] = data | |
88 #if 15 not in properties: #TODO: Skip properties | |
89 # continue | |
90 | |
91 #TODO: properties 3 and 4 | |
92 if 1 in properties: | |
93 tx, ty, tw, th = self.anim.sprites[struct.unpack('<I', properties[1])[0]] | |
94 width, height = 1., 1. | |
95 if 2 in properties: | |
96 width, height = struct.unpack('<ff', properties[2]) | |
97 width = width_override or width * tw | |
98 height = height_override or height * th | |
99 transform = Matrix.get_scaling_matrix(width, height, 1.) | |
100 if 7 in properties: | |
101 transform = Matrix.get_scaling_matrix(-1., 1., 1.).mult(transform) | |
102 if 9 in properties: | |
103 rx, ry, rz = struct.unpack('<fff', properties[9]) | |
104 transform = Matrix.get_rotation_matrix(-rx, 'x').mult(transform) | |
105 transform = Matrix.get_rotation_matrix(ry, 'y').mult(transform) | |
106 transform = Matrix.get_rotation_matrix(-rz, 'z').mult(transform) #TODO: minus, really? | |
107 if 23 in properties: # Reposition | |
108 transform = Matrix.get_translation_matrix(width / 2., height / 2., 0.).mult(transform) | |
109 vertmat = transform.mult(vertmat) | |
110 | |
111 uvs = [(tx / self.anim.size[0], 1. - (ty / self.anim.size[1])), | |
112 ((tx + tw) / self.anim.size[0], 1. - (ty / self.anim.size[1])), | |
113 ((tx + tw) / self.anim.size[0], 1. - ((ty + th) / self.anim.size[1])), | |
114 (tx / self.anim.size[0], 1. - ((ty + th) / self.anim.size[1]))] | |
115 | |
116 for i in xrange(4): | |
117 w = vertmat.data[3][i] | |
118 vertices.append((vertmat.data[0][i] / w + x, | |
119 vertmat.data[1][i] / w + y, | |
120 vertmat.data[2][i] / w + z)) | |
121 faces.append((vertices, uvs)) | |
122 self.objects.append(faces) | |
123 | |
124 | |
125 def update(self, frame): | |
126 if not self._uvs or not self._vertices: | |
127 vertices, uvs = self.object_instances_to_vertices_uvs() | |
128 self.nb_vertices = len(vertices) | |
129 vertices_format = 'f' * (3 * self.nb_vertices) | |
130 uvs_format = 'f' * (2 * self.nb_vertices) | |
131 self._vertices = struct.pack(vertices_format, *chain(*vertices)) | |
132 self._uvs = struct.pack(uvs_format, *chain(*uvs)) | |
133 | |
134 self.position_interpolator = Interpolator((0, 0, 0)) | |
135 self.fog_interpolator = Interpolator((0, 0, 0, 0, 0)) | |
136 self.position2_interpolator = Interpolator((0, 0, 0)) | |
137 | |
138 for frame_num, message_type, args in self.stage.script: | |
139 if frame_num == frame: | |
140 if message_type == 1: | |
141 self.fog_interpolator.set_interpolation_end_values(args) | |
142 elif message_type == 3: | |
143 duration, = args | |
144 self.position2_interpolator.set_interpolation_end_frame(frame_num + duration) | |
145 elif message_type == 4: | |
146 duration, = args | |
147 self.fog_interpolator.set_interpolation_end_frame(frame_num + duration) | |
148 elif message_type == 2: | |
149 self.position2_interpolator.set_interpolation_end_values(args) | |
150 if frame_num <= frame and message_type == 0: | |
151 self.position_interpolator.set_interpolation_start(frame_num, args) | |
152 if frame_num > frame and message_type == 0: | |
153 self.position_interpolator.set_interpolation_end(frame_num, args) | |
154 break | |
155 | |
156 self.position2_interpolator.update(frame) | |
157 self.fog_interpolator.update(frame) | |
158 self.position_interpolator.update(frame) | |
159 |