comparison pytouhou/ui/opengl/shader.pxd @ 513:5e3e0b09a531

Move the OpenGL backend to its own package.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 05 Dec 2013 02:16:31 +0100
parents pytouhou/ui/shader.pxd@feecdb4a8928
children 6e3b3d5d4691
comparison
equal deleted inserted replaced
512:b39ad30c6620 513:5e3e0b09a531
1 from pytouhou.lib.opengl cimport GLuint, GLint, GLchar, GLenum, GLfloat
2 from pytouhou.utils.matrix cimport Matrix
3
4 cdef class Shader:
5 cdef GLuint handle
6 cdef bint linked
7 cdef dict location_cache
8
9 cdef void create_shader(self, const GLchar *string, GLenum shader_type) except *
10 cdef void link(self) except *
11 cdef GLint get_uniform_location(self, name) except -1
12 cdef void bind(self) nogil
13 cdef void uniform_1(self, name, GLfloat val) except *
14 cdef void uniform_4(self, name, GLfloat a, GLfloat b, GLfloat c, GLfloat d) except *
15 cdef void uniform_matrix(self, name, Matrix mat) except *