Mercurial > touhou
comparison pytouhou/ui/opengl/sprite.pyx @ 513:5e3e0b09a531
Move the OpenGL backend to its own package.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 05 Dec 2013 02:16:31 +0100 |
parents | pytouhou/ui/sprite.pyx@b39ad30c6620 |
children | 3d4410de78e1 |
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512:b39ad30c6620 | 513:5e3e0b09a531 |
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1 # -*- encoding: utf-8 -*- | |
2 ## | |
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> | |
4 ## | |
5 ## This program is free software; you can redistribute it and/or modify | |
6 ## it under the terms of the GNU General Public License as published | |
7 ## by the Free Software Foundation; version 3 only. | |
8 ## | |
9 ## This program is distributed in the hope that it will be useful, | |
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 ## GNU General Public License for more details. | |
13 ## | |
14 | |
15 | |
16 from libc.math cimport M_PI as pi | |
17 | |
18 from pytouhou.utils.matrix cimport Matrix | |
19 from .renderer cimport Texture #XXX | |
20 | |
21 | |
22 cpdef object get_sprite_rendering_data(Sprite sprite): | |
23 cdef double tx, ty, tw, th, sx, sy, rx, ry, rz, tox, toy | |
24 cdef object tmp1, tmp2 | |
25 | |
26 if not sprite.changed: | |
27 return sprite._rendering_data | |
28 | |
29 tmp1 = .5 | |
30 tmp2 = -.5 | |
31 vertmat = Matrix([tmp2, tmp1, tmp1, tmp2, | |
32 tmp2, tmp2, tmp1, tmp1, | |
33 0, 0, 0, 0, | |
34 1, 1, 1, 1]) | |
35 | |
36 tx, ty, tw, th = sprite.texcoords | |
37 sx, sy = sprite.rescale | |
38 width = sprite.width_override or (tw * sx) | |
39 height = sprite.height_override or (th * sy) | |
40 | |
41 vertmat.scale2d(width, height) | |
42 if sprite.mirrored: | |
43 vertmat.flip() | |
44 | |
45 rx, ry, rz = sprite.rotations_3d | |
46 if sprite.automatic_orientation: | |
47 rz += pi/2. - sprite.angle | |
48 elif sprite.force_rotation: | |
49 rz += sprite.angle | |
50 | |
51 if rx: | |
52 vertmat.rotate_x(-rx) | |
53 if ry: | |
54 vertmat.rotate_y(ry) | |
55 if rz: | |
56 vertmat.rotate_z(-rz) #TODO: minus, really? | |
57 if sprite.allow_dest_offset: | |
58 vertmat.translate(sprite.dest_offset[0], sprite.dest_offset[1], sprite.dest_offset[2]) | |
59 if sprite.corner_relative_placement: # Reposition | |
60 vertmat.translate(width / 2, height / 2, 0) | |
61 | |
62 x_1 = 1 / <double>sprite.anm.size[0] | |
63 y_1 = 1 / <double>sprite.anm.size[1] | |
64 tox, toy = sprite.texoffsets | |
65 uvs = (tx * x_1 + tox, | |
66 (tx + tw) * x_1 + tox, | |
67 ty * y_1 + toy, | |
68 (ty + th) * y_1 + toy) | |
69 | |
70 key = ((<Texture>sprite.anm.texture).texture << 1) | sprite.blendfunc | |
71 r, g, b = sprite.color | |
72 values = tuple([x for x in vertmat.data[:12]]), uvs, (r, g, b, sprite.alpha) | |
73 sprite._rendering_data = key, values | |
74 sprite.changed = False | |
75 | |
76 return sprite._rendering_data |