Mercurial > touhou
comparison src/th06/std_vm.rs @ 679:6020e33d4fc4
Implement a .std renderer, and its associated VM.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 16 Aug 2019 13:40:38 +0200 |
parents | |
children | 377c241be559 |
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678:1d81a449c436 | 679:6020e33d4fc4 |
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1 //! Interpreter of STD files. | |
2 | |
3 use crate::th06::std::{Stage, Position, Call, Instruction}; | |
4 use crate::th06::interpolator::{Interpolator1, Interpolator4}; | |
5 use crate::util::math::{Mat4, perspective, setup_camera}; | |
6 use std::cell::RefCell; | |
7 use std::rc::Rc; | |
8 | |
9 /// Interpreter for Stage. | |
10 pub struct StageRunner { | |
11 /// XXX: no pub. | |
12 pub stage: Rc<RefCell<Stage>>, | |
13 frame: u32, | |
14 | |
15 // TODO: use interpolators. | |
16 position: [f32; 3], | |
17 direction: [f32; 3], | |
18 | |
19 /// XXX: no pub. | |
20 pub fog_color: [f32; 4], | |
21 /// XXX: no pub. | |
22 pub fog_near: f32, | |
23 /// XXX: no pub. | |
24 pub fog_far: f32, | |
25 } | |
26 | |
27 impl StageRunner { | |
28 /// Create a new StageRunner attached to a Stage. | |
29 pub fn new(stage: Rc<RefCell<Stage>>) -> StageRunner { | |
30 StageRunner { | |
31 stage, | |
32 frame: 0, | |
33 position: [0.; 3], | |
34 direction: [0.; 3], | |
35 fog_color: [1.; 4], | |
36 fog_near: 0., | |
37 fog_far: 1000., | |
38 } | |
39 } | |
40 | |
41 /// Advance the simulation one frame. | |
42 pub fn run_frame(&mut self) { | |
43 let stage = self.stage.borrow(); | |
44 | |
45 for Call { time, instr } in stage.script.iter() { | |
46 if *time != self.frame { | |
47 continue; | |
48 } | |
49 | |
50 println!("{} {:?}", time, instr); | |
51 | |
52 match *instr { | |
53 Instruction::SetViewpos(x, y, z) => { | |
54 self.position[0] = x; | |
55 self.position[1] = y; | |
56 self.position[2] = z; | |
57 } | |
58 Instruction::SetFog(b, g, r, a, near, far) => { | |
59 self.fog_color = [r as f32 / 255., g as f32 / 255., b as f32 / 255., a as f32 / 255.]; | |
60 self.fog_near = near; | |
61 self.fog_far = far; | |
62 } | |
63 Instruction::SetViewpos2(dx, dy, dz) => { | |
64 self.direction[0] = dx; | |
65 self.direction[1] = dy; | |
66 self.direction[2] = dz; | |
67 } | |
68 Instruction::StartInterpolatingViewpos2(frame, _, _) => { | |
69 } | |
70 Instruction::StartInterpolatingFog(frame, _, _) => { | |
71 } | |
72 Instruction::Unknown(_, _, _) => { | |
73 } | |
74 } | |
75 } | |
76 | |
77 self.frame += 1; | |
78 } | |
79 | |
80 /// Generate the model-view matrix for the current frame. | |
81 pub fn get_model_view(&self) -> Mat4 { | |
82 let [x, y, z] = self.position; | |
83 | |
84 let [dx, dy, dz] = self.direction; | |
85 | |
86 let view = setup_camera(dx, dy, dz); | |
87 | |
88 let model = Mat4::new([[1., 0., 0., 0.], | |
89 [0., 1., 0., 0.], | |
90 [0., 0., 1., 0.], | |
91 [-x, -y, -z, 1.]]); | |
92 model * view | |
93 } | |
94 } |