Mercurial > touhou
comparison pytouhou/ui/opengl/gamerenderer.pxd @ 523:6e3b3d5d4691
Make matrix a struct.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 18 Dec 2013 17:53:29 +0100 |
parents | b18f0bd30ad0 |
children | 53fa73932e9a |
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522:e8496e5ba056 | 523:6e3b3d5d4691 |
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3 from .background cimport BackgroundRenderer | 3 from .background cimport BackgroundRenderer |
4 from .renderer cimport Renderer, Framebuffer | 4 from .renderer cimport Renderer, Framebuffer |
5 from .shader cimport Shader | 5 from .shader cimport Shader |
6 | 6 |
7 cdef class GameRenderer(Renderer): | 7 cdef class GameRenderer(Renderer): |
8 cdef Matrix game_mvp, interface_mvp, proj | 8 cdef Matrix *game_mvp, *interface_mvp, *proj |
9 cdef Shader game_shader, background_shader, interface_shader, passthrough_shader | 9 cdef Shader game_shader, background_shader, interface_shader, passthrough_shader |
10 cdef Framebuffer framebuffer | 10 cdef Framebuffer framebuffer |
11 cdef BackgroundRenderer background_renderer | 11 cdef BackgroundRenderer background_renderer |
12 cdef object background | 12 cdef object background |
13 | 13 |