Mercurial > touhou
comparison pytouhou/lib/opengl.pxd @ 518:75ae628522c9
Use shorts instead of ints for vertex position, reducing the size of a vertex to 20 bytes from 24.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 07 Dec 2013 14:15:43 +0100 |
parents | 2276229282fd |
children | b18f0bd30ad0 |
comparison
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517:dec43940f092 | 518:75ae628522c9 |
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34 GL_ARRAY_BUFFER | 34 GL_ARRAY_BUFFER |
35 GL_STATIC_DRAW | 35 GL_STATIC_DRAW |
36 GL_DYNAMIC_DRAW | 36 GL_DYNAMIC_DRAW |
37 GL_UNSIGNED_BYTE | 37 GL_UNSIGNED_BYTE |
38 GL_UNSIGNED_SHORT | 38 GL_UNSIGNED_SHORT |
39 GL_INT | 39 GL_SHORT |
40 GL_FLOAT | 40 GL_FLOAT |
41 GL_SRC_ALPHA | 41 GL_SRC_ALPHA |
42 GL_ONE_MINUS_SRC_ALPHA | 42 GL_ONE_MINUS_SRC_ALPHA |
43 GL_ONE | 43 GL_ONE |
44 GL_ZERO | 44 GL_ZERO |