comparison pytouhou/game/game.pxd @ 447:78e1c3864e73

Make pytouhou.game.game an extension type.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 17 Aug 2013 06:29:53 +0200
parents
children b16d34fca5b4
comparison
equal deleted inserted replaced
446:3a33ed7f3b85 447:78e1c3864e73
1 from pytouhou.game.effect cimport Effect
2 from pytouhou.game.player cimport Player
3
4 cdef class Game:
5 cdef public long width, height, nb_bullets_max, stage, rank, difficulty, difficulty_counter, difficulty_min, difficulty_max, frame, last_keystate
6 cdef public list bullet_types, laser_types, item_types, players, enemies, effects, bullets, lasers, cancelled_bullets, players_bullets, players_lasers, items, labels, faces, texts, hints, bonus_list
7 cdef public object interface, boss, msg_runner, prng, sfx_player
8 cdef public double continues
9 cdef public Effect spellcard_effect
10 cdef public tuple spellcard
11 cdef public bint time_stop, msg_wait
12 cdef public unsigned short deaths_count, next_bonus
13
14 cpdef modify_difficulty(self, long diff)
15 cpdef drop_bonus(self, double x, double y, long _type, end_pos=*)
16 cdef void autocollect(self, Player player)
17 cpdef cancel_bullets(self)
18 cpdef new_particle(self, pos, long anim, long amp, long number=*, bint reverse=*, long duration=*)
19 cpdef new_label(self, pos, str text)
20 cdef void update_background(self)
21 cdef void update_enemies(self)
22 cdef void update_msg(self, long keystate) except *
23 cdef void update_players(self, long keystate) except *
24 cdef void update_effects(self)
25 cdef void update_hints(self)
26 cdef void update_faces(self)
27 cdef void update_bullets(self)
28 cdef void cleanup(self)