Mercurial > touhou
comparison pytouhou/lib/opengl.pxd @ 558:94725968dabb
Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 12 Dec 2013 13:47:17 +0100 |
parents | 98380e4a0ee5 |
children | 1be60813f7cb |
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557:0f2af7552462 | 558:94725968dabb |
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153 void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) | 153 void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) |
154 void glBindRenderbuffer(GLenum target, GLuint renderbuffer) | 154 void glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
155 void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) | 155 void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
156 void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) | 156 void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
157 GLenum glCheckFramebufferStatus(GLenum target) | 157 GLenum glCheckFramebufferStatus(GLenum target) |
158 | |
159 void glGenVertexArrays(GLsizei n, GLuint *arrays) | |
160 void glDeleteVertexArrays(GLsizei n, const GLuint *arrays) | |
161 void glBindVertexArray(GLuint array) |