Mercurial > touhou
comparison pytouhou/game/bullet.py @ 255:a0d6b1915591
Fix bullet removal condition.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Sun, 22 Jan 2012 19:47:40 +0100 |
parents | cb329dca4758 |
children | 507dfd6efe0c |
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254:6bd565019f9a | 255:a0d6b1915591 |
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28 self._sprite = None | 28 self._sprite = None |
29 self._anmrunner = None | 29 self._anmrunner = None |
30 self._removed = False | 30 self._removed = False |
31 self._launched = False | 31 self._launched = False |
32 self._bullet_type = bullet_type | 32 self._bullet_type = bullet_type |
33 self._was_visible = True | |
33 | 34 |
34 if hitbox: | 35 if hitbox: |
35 self.hitbox_half_size = (hitbox[0] / 2., hitbox[1] / 2.) | 36 self.hitbox_half_size = (hitbox[0] / 2., hitbox[1] / 2.) |
36 else: | 37 else: |
37 self.hitbox_half_size = (bullet_type.hitbox_size / 2., bullet_type.hitbox_size / 2.) | 38 self.hitbox_half_size = (bullet_type.hitbox_size / 2., bullet_type.hitbox_size / 2.) |