Mercurial > touhou
comparison pytouhou/vm/anmrunner.py @ 69:a142e57218a0
Refactor. Move VMs to pytouhou.vm.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Sat, 27 Aug 2011 10:58:54 +0200 |
parents | |
children | a03d7a94b997 |
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68:a2459defd4b6 | 69:a142e57218a0 |
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1 # -*- encoding: utf-8 -*- | |
2 ## | |
3 ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> | |
4 ## | |
5 ## This program is free software; you can redistribute it and/or modify | |
6 ## it under the terms of the GNU General Public License as published | |
7 ## by the Free Software Foundation; version 3 only. | |
8 ## | |
9 ## This program is distributed in the hope that it will be useful, | |
10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 ## GNU General Public License for more details. | |
13 ## | |
14 | |
15 | |
16 from random import randrange | |
17 | |
18 from pytouhou.utils.helpers import get_logger | |
19 from pytouhou.vm.common import MetaRegistry, instruction | |
20 | |
21 logger = get_logger(__name__) | |
22 | |
23 | |
24 class ANMRunner(object): | |
25 __metaclass__ = MetaRegistry | |
26 __slots__ = ('_anm_wrapper', '_sprite', '_running', | |
27 'script', 'instruction_pointer', 'frame') | |
28 | |
29 | |
30 def __init__(self, anm_wrapper, script_id, sprite): | |
31 self._anm_wrapper = anm_wrapper | |
32 self._sprite = sprite | |
33 self._running = True | |
34 | |
35 anm, self.script = anm_wrapper.get_script(script_id) | |
36 self.frame = 0 | |
37 self.instruction_pointer = 0 | |
38 pass | |
39 | |
40 | |
41 def run_frame(self): | |
42 if self._sprite._removed: | |
43 return False | |
44 | |
45 while self._running: | |
46 try: | |
47 frame, instr_type, args = self.script[self.instruction_pointer] | |
48 except IndexError: | |
49 return False | |
50 | |
51 if frame > self.frame: | |
52 break | |
53 else: | |
54 self.instruction_pointer += 1 | |
55 | |
56 if frame == self.frame: | |
57 try: | |
58 callback = self._handlers[instr_type] | |
59 except KeyError: | |
60 logger.warn('unhandled opcode %d (args: %r)', instr_type, args) | |
61 else: | |
62 callback(self, *args) | |
63 self._sprite._changed = True | |
64 self.frame += 1 | |
65 return self._running | |
66 | |
67 | |
68 @instruction(0) | |
69 def remove(self): | |
70 self._sprite._removed = True | |
71 self._running = True | |
72 | |
73 | |
74 @instruction(1) | |
75 def load_sprite(self, sprite_index): | |
76 self._sprite.anm, self._sprite.texcoords = self._anm_wrapper.get_sprite(sprite_index) | |
77 | |
78 | |
79 @instruction(2) | |
80 def set_scale(self, sx, sy): | |
81 self._sprite.rescale = sx, sy | |
82 | |
83 | |
84 @instruction(3) | |
85 def set_alpha(self, alpha): | |
86 self._sprite.alpha = alpha % 256 #TODO | |
87 | |
88 | |
89 @instruction(4) | |
90 def set_color(self, b, g, r): | |
91 self._sprite.color = (r, g, b) | |
92 | |
93 | |
94 @instruction(5) | |
95 def jump(self, instruction_pointer): | |
96 #TODO: is that really how it works? | |
97 self.instruction_pointer = instruction_pointer | |
98 self.frame = self.script[self.instruction_pointer][0] | |
99 | |
100 | |
101 @instruction(7) | |
102 def toggle_mirrored(self): | |
103 self._sprite.mirrored = not self._sprite.mirrored | |
104 | |
105 | |
106 @instruction(9) | |
107 def set_rotations_3d(self, rx, ry, rz): | |
108 self._sprite.rotations_3d = rx, ry, rz | |
109 | |
110 | |
111 @instruction(10) | |
112 def set_rotations_speed_3d(self, srx, sry, srz): | |
113 self._sprite.rotations_speed_3d = srx, sry, srz | |
114 | |
115 | |
116 @instruction(11) | |
117 def set_scale_speed(self, ssx, ssy): | |
118 self._sprite.scale_speed = ssx, ssy | |
119 | |
120 | |
121 @instruction(16) | |
122 def load_random_sprite(self, min_idx, amp): | |
123 #TODO: use the game's PRNG? | |
124 self.load_sprite(min_idx + randrange(amp)) | |
125 | |
126 | |
127 @instruction(23) | |
128 def set_corner_relative_placement(self): | |
129 self._sprite.corner_relative_placement = True #TODO | |
130 | |
131 | |
132 @instruction(27) | |
133 def shift_texture_x(self, dx): | |
134 tox, toy = self._sprite.texoffsets | |
135 self._sprite.texoffsets = tox + dx, toy | |
136 | |
137 | |
138 @instruction(28) | |
139 def shift_texture_y(self, dy): | |
140 tox, toy = self._sprite.texoffsets | |
141 self._sprite.texoffsets = tox, toy + dy | |
142 | |
143 | |
144 @instruction(15) | |
145 @instruction(21) #TODO | |
146 def keep_still(self): | |
147 self._running = False | |
148 |