Mercurial > touhou
comparison pytouhou/ui/gamerenderer.pxd @ 503:c622eaf64428
Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 04 Oct 2013 14:27:11 +0200 |
parents | feecdb4a8928 |
children | 2e8ceaa85d5c |
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502:3d3285918ba1 | 503:c622eaf64428 |
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1 from pytouhou.utils.matrix cimport Matrix | 1 from pytouhou.utils.matrix cimport Matrix |
2 from pytouhou.game.game cimport Game | 2 from pytouhou.game.game cimport Game |
3 from .background cimport BackgroundRenderer | 3 from .background cimport BackgroundRenderer |
4 from .renderer cimport Renderer, Framebuffer | 4 from .renderer cimport Renderer, Framebuffer |
5 from .shader cimport Shader | 5 from .shader cimport Shader |
6 from .window cimport Window | |
7 | 6 |
8 cdef class GameRenderer(Renderer): | 7 cdef class GameRenderer(Renderer): |
9 cdef Matrix game_mvp, interface_mvp, proj | 8 cdef Matrix game_mvp, interface_mvp, proj |
10 cdef Shader game_shader, background_shader, interface_shader, passthrough_shader | 9 cdef Shader game_shader, background_shader, interface_shader, passthrough_shader |
11 cdef Framebuffer framebuffer | 10 cdef Framebuffer framebuffer |
12 cdef BackgroundRenderer background_renderer | 11 cdef BackgroundRenderer background_renderer |
13 | 12 |
14 cdef void load_background(self, background) except * | 13 cdef void load_background(self, background) except * |
15 cdef void start(self, Game game) except * | 14 cdef void start(self, common) except * |
16 cdef void render(self, Game game, Window window) except * | 15 cdef void render(self, Game game) except * |
17 cdef void render_game(self, Game game) except * | 16 cdef void render_game(self, Game game) except * |
18 cdef void render_text(self, texts) except * | 17 cdef void render_text(self, texts) except * |
19 cdef void render_interface(self, interface, game_boss) except * | 18 cdef void render_interface(self, interface, game_boss) except * |