comparison pytouhou/opengl/gamerenderer.pyx @ 166:dcf32488a2c9

Better enemy death, with animation and (hopefully) correct flags handling.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Tue, 18 Oct 2011 13:17:23 -0700
parents 5271789c067d
children c0183515a0a3
comparison
equal deleted inserted replaced
165:c8c60291c56f 166:dcf32488a2c9
148 gluLookAt(192., 224., - 835.979370, 148 gluLookAt(192., 224., - 835.979370,
149 192., 224., 0., 0., -1., 0.) 149 192., 224., 0., 0., -1., 0.)
150 150
151 glDisable(GL_FOG) 151 glDisable(GL_FOG)
152 self.render_elements(game.enemies) 152 self.render_elements(game.enemies)
153 self.render_elements(game.effects)
153 self.render_elements(game.players) 154 self.render_elements(game.players)
154 self.render_elements(game.bullets) 155 self.render_elements(game.bullets)
155 self.render_elements(game.cancelled_bullets) 156 self.render_elements(game.cancelled_bullets)
156 self.render_elements(game.players_bullets) 157 self.render_elements(game.players_bullets)
157 self.render_elements(game.items) 158 self.render_elements(game.items)