comparison pytouhou/games/eosd.py @ 379:e0e284fcb288

Make a sound when an enemy is hit.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 30 Aug 2012 11:34:56 +0200
parents a5595de3fe7e
children 690b5faaa0e6
comparison
equal deleted inserted replaced
378:11d895b6c0dc 379:e0e284fcb288
192 timeout_label = self.labels['timeout'] 192 timeout_label = self.labels['timeout']
193 if timeout >= 20: 193 if timeout >= 20:
194 timeout_label.set_color('blue') 194 timeout_label.set_color('blue')
195 elif timeout >= 10: 195 elif timeout >= 10:
196 timeout_label.set_color('darkblue') 196 timeout_label.set_color('darkblue')
197 elif timeout >= 5:
198 timeout_label.set_color('purple')
199 else: 197 else:
200 timeout_label.set_color('red') 198 if timeout >= 5:
199 timeout_label.set_color('purple')
200 else:
201 timeout_label.set_color('red')
202 if (boss.timeout - boss.frame) % 60 == 0 and boss.timeout != 0:
203 self.game.sfx_player.play('timeout.wav', volume=1.)
201 timeout_label.set_text('%02d' % (timeout if timeout >= 0 else 0)) 204 timeout_label.set_text('%02d' % (timeout if timeout >= 0 else 0))
202 timeout_label.changed = True 205 timeout_label.changed = True
203 206
204 207
205 208