Mercurial > touhou
diff pytouhou/game/bullettype.py @ 220:0595315d3880
Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sun, 18 Dec 2011 14:14:32 +0100 |
parents | 5271789c067d |
children | 8d1768fa4cbb |
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--- a/pytouhou/game/bullettype.py +++ b/pytouhou/game/bullettype.py @@ -3,8 +3,7 @@ class BulletType(object): launch_anim2_index, launch_anim4_index, launch_anim8_index, hitbox_size, launch_anim_penalties=(0.5, 0.4, 1./3.), - launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0), - damage=0): + launch_anim_offsets=(0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 0)): self.anm_wrapper = anm_wrapper self.anim_index = anim_index self.cancel_anim_index = cancel_anim_index @@ -14,5 +13,4 @@ class BulletType(object): self.hitbox_size = hitbox_size self.launch_anim_penalties = launch_anim_penalties self.launch_anim_offsets = launch_anim_offsets - self.damage = damage