Mercurial > touhou
diff doc/PBG3 @ 557:0f2af7552462
Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version.
| author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
|---|---|
| date | Fri, 30 May 2014 16:40:36 +0200 |
| parents | 6b2c7af2384c |
| children |
