diff pytouhou/ui/gamerunner.pyx @ 538:1abb6f7db8cc

Don’t retrieve the keyboard_state pointer at each frame.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 24 Apr 2014 20:01:42 +0200
parents 7c3c90468996
children 56bca8ce4b68
line wrap: on
line diff
--- a/pytouhou/ui/gamerunner.pyx
+++ b/pytouhou/ui/gamerunner.pyx
@@ -129,7 +129,7 @@ cdef class GameRunner(Runner):
                         self.window.set_size(event[2], event[3])
         if self.replay_level is None:
             #TODO: allow user settings
-            keys = sdl.get_keyboard_state()
+            keys = sdl.keyboard_state
             keystate = 0
             if keys[sdl.SCANCODE_Z]:
                 keystate |= 1