Mercurial > touhou
diff pytouhou/ui/shader.pxd @ 458:1b56d62250ab
Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 05 Sep 2013 23:11:54 +0200 |
parents | |
children | feecdb4a8928 |
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new file mode 100644 --- /dev/null +++ b/pytouhou/ui/shader.pxd @@ -0,0 +1,15 @@ +from pytouhou.lib.opengl cimport GLuint, GLint, GLchar, GLenum, GLfloat +from pytouhou.utils.matrix cimport Matrix + +cdef class Shader: + cdef GLuint handle + cdef bint linked + cdef dict location_cache + + cdef void create_shader(self, const GLchar *string, GLenum shader_type) + cdef void link(self) + cdef GLint get_uniform_location(self, name) + cdef void bind(self) nogil + cdef void uniform_1(self, name, GLfloat val) + cdef void uniform_4(self, name, GLfloat a, GLfloat b, GLfloat c, GLfloat d) + cdef void uniform_matrix(self, name, Matrix mat)