Mercurial > touhou
diff pytouhou/ui/opengl/texture.pyx @ 559:1be60813f7cb
Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Fri, 30 May 2014 16:40:36 +0200 |
parents | 43ecf0f98f4d |
children | b8df946d394d |
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--- a/pytouhou/ui/opengl/texture.pyx +++ b/pytouhou/ui/opengl/texture.pyx @@ -15,7 +15,7 @@ from pytouhou.lib.opengl cimport \ (glTexParameteri, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_LINEAR, GL_BGRA, GL_RGBA, GL_RGB, GL_LUMINANCE, GL_UNSIGNED_BYTE, - GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4_REV, + GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_4_4_4_4, glGenTextures, glBindTexture, glTexImage2D, GL_TEXTURE_2D, GLuint) from pytouhou.lib.sdl cimport load_png, create_rgb_surface @@ -109,7 +109,8 @@ cdef GLuint load_texture(thtx) except? 6 cdef long fmt = thtx.fmt if fmt == 1: - format_ = GL_BGRA + #format_ = GL_BGRA + format_ = GL_RGBA #XXX: should be GL_BGRA type_ = GL_UNSIGNED_BYTE composants = GL_RGBA elif fmt == 3: @@ -117,8 +118,10 @@ cdef GLuint load_texture(thtx) except? 6 type_ = GL_UNSIGNED_SHORT_5_6_5 composants = GL_RGB elif fmt == 5: - format_ = GL_BGRA - type_ = GL_UNSIGNED_SHORT_4_4_4_4_REV + #format_ = GL_BGRA + format_ = GL_RGBA #XXX: should be GL_BGRA + #type_ = GL_UNSIGNED_SHORT_4_4_4_4_REV + type_ = GL_UNSIGNED_SHORT_4_4_4_4 #XXX: should be GL_UNSIGNED_SHORT_4_4_4_4_REV composants = GL_RGBA elif fmt == 7: format_ = GL_LUMINANCE