Mercurial > touhou
diff pytouhou/ui/opengl/framebuffer.pyx @ 609:23b9418e4b2f
Remove generic usage of GL_DRAW_FRAMEBUFFER which was introduced in GL 3.0 with framebuffer_blit.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:10:23 +0100 |
parents | 6c9d8a3d853f |
children | 1b31169dc344 |
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--- a/pytouhou/ui/opengl/framebuffer.pyx +++ b/pytouhou/ui/opengl/framebuffer.pyx @@ -27,7 +27,7 @@ from pytouhou.lib.opengl cimport \ GL_STATIC_DRAW, glGenVertexArrays, glDeleteVertexArrays, glBindVertexArray, glVertexAttribPointer, GL_SHORT, GL_FLOAT, glEnableVertexAttribArray, glDrawArrays, GL_TRIANGLE_STRIP, - glBlitFramebuffer, GL_DRAW_FRAMEBUFFER, glClear, GL_COLOR_BUFFER_BIT, + glBlitFramebuffer, GL_READ_FRAMEBUFFER, glClear, GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, glViewport, glBlendFunc, GL_ONE, GL_ZERO) from .backend cimport use_debug_group, use_vao, use_framebuffer_blit @@ -118,10 +118,11 @@ cdef class Framebuffer: if use_debug_group: glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, -1, "Framebuffer drawing") - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0) - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) + glBindFramebuffer(GL_FRAMEBUFFER, 0) + glClear(GL_COLOR_BUFFER_BIT) if use_framebuffer_blit: + glBindFramebuffer(GL_READ_FRAMEBUFFER, self.fbo) glBlitFramebuffer(self.x, self.y, self.width, self.height, x, y, x + width, y + height, GL_COLOR_BUFFER_BIT, GL_LINEAR)