Mercurial > touhou
diff pytouhou/game/player.py @ 173:35d850502d1f
Move effects where they should be.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 21 Oct 2011 09:37:23 -0700 |
parents | ea2ad94c33a0 |
children | 5dc243bcf312 |
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--- a/pytouhou/game/player.py +++ b/pytouhou/game/player.py @@ -14,7 +14,6 @@ from pytouhou.game.sprite import Sprite -from pytouhou.game.enemy import Effect from pytouhou.vm.anmrunner import ANMRunner @@ -77,8 +76,7 @@ class Player(object): def collide(self): if not self.state.invulnerable_time and not self.death_time and self.state.touchable: # Border Between Life and Death self.death_time = self._game.frame - eff00 = self._game.resource_loader.get_anm_wrapper(('eff00.anm',)) - self._game.effects.append(Effect((self.state.x, self.state.y), 2, eff00)) + self._game.new_effect((self.state.x, self.state.y), 2) def collect(self, item):