Mercurial > touhou
diff pytouhou/game/player.pyx @ 502:3d3285918ba1
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 23 Oct 2013 18:24:08 +0200 |
parents | c9c2fb873dbd |
children | 292fea5c584e |
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--- a/pytouhou/game/player.pyx +++ b/pytouhou/game/player.pyx @@ -260,7 +260,7 @@ cdef class Player(Element): self.continues_used += 1 for i in xrange(5): - self._game.drop_bonus(self.x, self.y, 4, + self._game.drop_bonus(self.x, self.y, 4, player=self, end_pos=(self._game.prng.rand_double() * 288 + 48, self._game.prng.rand_double() * 192 - 64)) self.score = 0 @@ -272,11 +272,11 @@ cdef class Player(Element): self.graze = 0 self.points = 0 else: - self._game.drop_bonus(self.x, self.y, 2, + self._game.drop_bonus(self.x, self.y, 2, player=self, end_pos=(self._game.prng.rand_double() * 288 + 48, # 102h.exe@0x41f3dc self._game.prng.rand_double() * 192 - 64)) # @0x41f3 for i in xrange(5): - self._game.drop_bonus(self.x, self.y, 0, + self._game.drop_bonus(self.x, self.y, 0, player=self, end_pos=(self._game.prng.rand_double() * 288 + 48, self._game.prng.rand_double() * 192 - 64))