Mercurial > touhou
diff pytouhou/game/game.pyx @ 457:4ccc47828002
Display the name of a spellcard and the face of its invoker.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sat, 10 Aug 2013 13:36:42 +0200 |
parents | cae1ae9de430 |
children | 5f5955635d2c |
line wrap: on
line diff
--- a/pytouhou/game/game.pyx +++ b/pytouhou/game/game.pyx @@ -46,7 +46,7 @@ cdef class Game: self.items = [] self.labels = [] self.faces = [None, None] - self.texts = [None, None, None, None] + self.texts = [None, None, None, None, None, None] self.interface = interface self.hints = hints @@ -100,13 +100,33 @@ cdef class Game: def enable_spellcard_effect(self): - self.spellcard_effect = Effect((-32., -16.), 0, - self.spellcard_effect_anm) #TODO: find why this offset is necessary. - self.spellcard_effect.sprite.allow_dest_offset = True #TODO: should be the role of anm’s 25th instruction. Investigate! + pos = (-32, -16) + self.spellcard_effect = Effect(pos, 0, + self.spellcard_effect_anm) + self.spellcard_effect.sprite.allow_dest_offset = True + + face = Effect(pos, 3, self.msg_anm[0][0][0]) + face.sprite.allow_dest_offset = True + face.sprite.anm, face.sprite.texcoords = self.msg_anm[1][self.spellcard[2]] + self.effects.append(face) + + self.texts[5] = self.new_native_text((384-24, 24), self.spellcard[1], align='right') def disable_spellcard_effect(self): self.spellcard_effect = None + self.texts[5] = None + + + def set_player_bomb(self): + face = Effect((-32, -16), 1, self.msg_anm[0][0][0]) + face.sprite.allow_dest_offset = True + self.effects.append(face) + self.texts[4] = self.new_native_text((24, 24), u'Player Spellcard') + + + def unset_player_bomb(self): + self.texts[4] = None cpdef drop_bonus(self, double x, double y, long _type, end_pos=None):