Mercurial > touhou
diff pytouhou/ui/gamerunner.py @ 373:6deab6ad8be8
Add the ability to save a replay.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sun, 05 Aug 2012 16:37:26 +0200 |
parents | 74471afbac37 |
children | 6a63fd3deb76 |
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--- a/pytouhou/ui/gamerunner.py +++ b/pytouhou/ui/gamerunner.py @@ -61,7 +61,7 @@ class GameRunner(pyglet.window.Window, G self.clock = pyglet.clock.get_default() - def load_game(self, game=None, background=None, bgms=None, replay=None): + def load_game(self, game=None, background=None, bgms=None, replay=None, save_keystates=None): GameRenderer.load_game(self, game, background) self.replay_level = None if not replay or not replay.levels[game.stage-1]: @@ -75,6 +75,8 @@ class GameRunner(pyglet.window.Window, G game.players[0].state.bombs = self.replay_level.bombs game.difficulty = self.replay_level.difficulty + self.save_keystates = save_keystates + game.music = MusicPlayer(game.resource_loader, bgms) game.music.play(0) @@ -166,6 +168,9 @@ class GameRunner(pyglet.window.Window, G else: keystate = _keystate + if self.save_keystates is not None: + self.save_keystates.append(keystate) + self.game.run_iter(keystate)