diff pytouhou/ui/opengl/shader.pxd @ 523:6e3b3d5d4691

Make matrix a struct.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 18 Dec 2013 17:53:29 +0100
parents 5e3e0b09a531
children 538b52aafbca
line wrap: on
line diff
--- a/pytouhou/ui/opengl/shader.pxd
+++ b/pytouhou/ui/opengl/shader.pxd
@@ -12,4 +12,4 @@ cdef class Shader:
     cdef void bind(self) nogil
     cdef void uniform_1(self, name, GLfloat val) except *
     cdef void uniform_4(self, name, GLfloat a, GLfloat b, GLfloat c, GLfloat d) except *
-    cdef void uniform_matrix(self, name, Matrix mat) except *
+    cdef void uniform_matrix(self, name, Matrix *mat) except *