Mercurial > touhou
diff pytouhou/game/enemy.py @ 248:77b83064b57e
Use the correct animation for player death.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 21 Jan 2012 21:03:53 +0100 |
parents | fb3a263213d1 |
children | 4b549894ef6b |
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--- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -175,7 +175,8 @@ class Enemy(object): def die_anim(self): - self._game.new_death((self.x, self.y), self.death_anim) + anim = {0: 3, 1: 4, 2: 5}[self.death_anim % 256] # The TB is wanted, if index isn’t in these values the original game crashs. + self._game.new_effect((self.x, self.y), anim) def drop_particles(self, number, color):