diff pytouhou/game/game.py @ 248:77b83064b57e

Use the correct animation for player death.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 21 Jan 2012 21:03:53 +0100
parents 5afc75f71fed
children a0d6b1915591
line wrap: on
line diff
--- a/pytouhou/game/game.py
+++ b/pytouhou/game/game.py
@@ -116,9 +116,8 @@ class Game(object):
         self.bullets = []
 
 
-    def new_death(self, pos, index):
-        anim = {0: 3, 1: 4, 2: 5}[index % 256] # The TB is wanted, if index isn’t in these values the original game crashs.
-        self.effects.append(Effect(pos, anim, self.etama4))
+    def new_effect(self, pos, anim, anm_wrapper=None):
+        self.effects.append(Effect(pos, anim, anm_wrapper or self.etama4))
 
 
     def new_particle(self, pos, color, size, amp):