Mercurial > touhou
diff pytouhou/game/game.pxd @ 447:78e1c3864e73
Make pytouhou.game.game an extension type.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 17 Aug 2013 06:29:53 +0200 |
parents | |
children | b16d34fca5b4 |
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new file mode 100644 --- /dev/null +++ b/pytouhou/game/game.pxd @@ -0,0 +1,28 @@ +from pytouhou.game.effect cimport Effect +from pytouhou.game.player cimport Player + +cdef class Game: + cdef public long width, height, nb_bullets_max, stage, rank, difficulty, difficulty_counter, difficulty_min, difficulty_max, frame, last_keystate + cdef public list bullet_types, laser_types, item_types, players, enemies, effects, bullets, lasers, cancelled_bullets, players_bullets, players_lasers, items, labels, faces, texts, hints, bonus_list + cdef public object interface, boss, msg_runner, prng, sfx_player + cdef public double continues + cdef public Effect spellcard_effect + cdef public tuple spellcard + cdef public bint time_stop, msg_wait + cdef public unsigned short deaths_count, next_bonus + + cpdef modify_difficulty(self, long diff) + cpdef drop_bonus(self, double x, double y, long _type, end_pos=*) + cdef void autocollect(self, Player player) + cpdef cancel_bullets(self) + cpdef new_particle(self, pos, long anim, long amp, long number=*, bint reverse=*, long duration=*) + cpdef new_label(self, pos, str text) + cdef void update_background(self) + cdef void update_enemies(self) + cdef void update_msg(self, long keystate) except * + cdef void update_players(self, long keystate) except * + cdef void update_effects(self) + cdef void update_hints(self) + cdef void update_faces(self) + cdef void update_bullets(self) + cdef void cleanup(self)