Mercurial > touhou
diff pytouhou/games/pcb.py @ 232:8843e26f80c3
Hopefully implement “accelerating” bullets
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Sat, 31 Dec 2011 02:15:51 +0100 |
parents | 0595315d3880 |
children | e59bd7979ddc |
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--- a/pytouhou/games/pcb.py +++ b/pytouhou/games/pcb.py @@ -139,4 +139,5 @@ class PCBPlayer(Player): bullets.append(Bullet((x, y), self.bullet_type, 0, shot.angle, shot.speed, (0, 0, 0, 0, 0., 0., 0., 0.), - 0, self, self._game, player_bullet=True, damage=shot.damage, hitbox=shot.hitbox)) + 0, self, self._game, player_bullet=True, + damage=shot.damage, hitbox=shot.hitbox))