diff pytouhou/games/pcb.py @ 232:8843e26f80c3

Hopefully implement “accelerating” bullets
author Thibaut Girka <thib@sitedethib.com>
date Sat, 31 Dec 2011 02:15:51 +0100
parents 0595315d3880
children e59bd7979ddc
line wrap: on
line diff
--- a/pytouhou/games/pcb.py
+++ b/pytouhou/games/pcb.py
@@ -139,4 +139,5 @@ class PCBPlayer(Player):
                 bullets.append(Bullet((x, y), self.bullet_type, 0,
                                       shot.angle, shot.speed,
                                       (0, 0, 0, 0, 0., 0., 0., 0.),
-                                      0, self, self._game, player_bullet=True, damage=shot.damage, hitbox=shot.hitbox))
+                                      0, self, self._game, player_bullet=True,
+                                      damage=shot.damage, hitbox=shot.hitbox))