diff pytouhou/game/orb.py @ 199:8ec34c56fed0

Implement orbs.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 31 Oct 2011 09:38:57 -0700
parents
children 300661f2ae8a
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+++ b/pytouhou/game/orb.py
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+# -*- encoding: utf-8 -*-
+##
+## Copyright (C) 2011 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
+##
+## This program is free software; you can redistribute it and/or modify
+## it under the terms of the GNU General Public License as published
+## by the Free Software Foundation; version 3 only.
+##
+## This program is distributed in the hope that it will be useful,
+## but WITHOUT ANY WARRANTY; without even the implied warranty of
+## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+## GNU General Public License for more details.
+##
+
+
+from pytouhou.game.sprite import Sprite
+from pytouhou.vm.anmrunner import ANMRunner
+
+
+class Orb(object):
+    def __init__(self, anm_wrapper, index, player_state, fire_func):
+        self._sprite = Sprite()
+        self._anmrunner = ANMRunner(anm_wrapper, index, self._sprite)
+        self._anmrunner.run_frame()
+
+        self.offset_x = 0
+        self.offset_y = 0
+
+        self.player_state = player_state
+        self.fire = fire_func
+
+
+    @property
+    def x(self):
+        return self.player_state.x + self.offset_x
+
+
+    @property
+    def y(self):
+        return self.player_state.y + self.offset_y
+
+
+    def update(self):
+        self._anmrunner.run_frame()