Mercurial > touhou
diff pytouhou/game/game.pyx @ 574:94229756abd9
Give extra lives to the player once she has reached a certain score, and increment the default score on continue.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 26 Jul 2014 13:07:26 +0200 |
parents | e35bef07290d |
children | e15672733c93 |
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--- a/pytouhou/game/game.pyx +++ b/pytouhou/game/game.pyx @@ -360,10 +360,17 @@ cdef class Game: for player, keystate in zip(self.players, keystates): player.update(keystate) #TODO: differentiate keystates (multiplayer mode) + old_effective_score = player.effective_score #XXX: Why 78910? Is it really the right value? - player.effective_score = min(player.effective_score + 78910, + player.effective_score = min(old_effective_score + 78910, player.score) - #TODO: give extra lives to the player + if self.stage < 7: + for i in [10000000, 20000000, 40000000, 60000000]: + if player.effective_score >= i and old_effective_score < i: + if player.lives < 8: + player.lives += 1 + self.modify_difficulty(+2) + player.play_sound('extend') cdef void update_effects(self):