diff pytouhou/ui/opengl/backend.pyx @ 555:98380e4a0ee5

Switch to libepoxy instead of libGLEW, which will help with OpenGL portability.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 19 Apr 2014 19:05:06 +0200
parents 653a9f087673
children c34b23e29d16
line wrap: on
line diff
--- a/pytouhou/ui/opengl/backend.pyx
+++ b/pytouhou/ui/opengl/backend.pyx
@@ -6,9 +6,6 @@ from pytouhou.lib.opengl cimport \
           GL_PERSPECTIVE_CORRECTION_HINT, GL_FOG_HINT, GL_NICEST,
           GL_COLOR_ARRAY, GL_VERTEX_ARRAY, GL_TEXTURE_COORD_ARRAY)
 
-IF USE_GLEW:
-    from pytouhou.lib.opengl cimport glewInit
-
 
 GameRenderer = None
 
@@ -49,10 +46,6 @@ def create_window(title, x, y, width, he
     window = Window(title, x, y, width, height, flags)
     window.gl_create_context()
 
-    if USE_GLEW:
-        if glewInit() != 0:
-            raise Exception('GLEW init fail!')
-
     # Initialize OpenGL
     glEnable(GL_BLEND)
     if is_legacy: