Mercurial > touhou
diff pytouhou/game/sprite.pyx @ 622:98603f2c32b4
Reduce the precision of Sprite’s variables.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Wed, 08 Apr 2015 15:05:34 +0200 |
parents | e15672733c93 |
children | df3c4ef5f2cc |
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--- a/pytouhou/game/sprite.pyx +++ b/pytouhou/game/sprite.pyx @@ -16,7 +16,7 @@ from libc.stdlib cimport free from libc.string cimport memcpy -cdef class Sprite: +cdef public class Sprite[object Sprite, type SpriteType]: def __dealloc__(self): if self._rendering_data != NULL: free(self._rendering_data) @@ -118,31 +118,31 @@ cdef class Sprite: self._texcoords[:] = [value[0], value[1], value[2], value[3]] - cpdef fade(self, unsigned long duration, alpha, formula=None): + cpdef fade(self, unsigned int duration, alpha, formula=None): self.fade_interpolator = Interpolator((self._color[3],), self.frame, (alpha,), self.frame + duration, formula) - cpdef scale_in(self, unsigned long duration, sx, sy, formula=None): + cpdef scale_in(self, unsigned int duration, sx, sy, formula=None): self.scale_interpolator = Interpolator(self.rescale, self.frame, (sx, sy), self.frame + duration, formula) - cpdef move_in(self, unsigned long duration, x, y, z, formula=None): + cpdef move_in(self, unsigned int duration, x, y, z, formula=None): self.offset_interpolator = Interpolator(self.dest_offset, self.frame, (x, y, z), self.frame + duration, formula) - cpdef rotate_in(self, unsigned long duration, rx, ry, rz, formula=None): + cpdef rotate_in(self, unsigned int duration, rx, ry, rz, formula=None): self.rotation_interpolator = Interpolator(self.rotations_3d, self.frame, (rx, ry, rz), self.frame + duration, formula) - cpdef change_color_in(self, unsigned long duration, r, g, b, formula=None): + cpdef change_color_in(self, unsigned int duration, r, g, b, formula=None): self.color_interpolator = Interpolator(self.color, self.frame, (r, g, b), self.frame + duration, formula)