Mercurial > touhou
diff pytouhou/game/enemy.pxd @ 617:a6af3ff86612
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sun, 29 Mar 2015 00:08:20 +0100 |
parents | 3c2f96f1d715 |
children |
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--- a/pytouhou/game/enemy.pxd +++ b/pytouhou/game/enemy.pxd @@ -41,14 +41,14 @@ cdef class Enemy(Element): cpdef Player select_player(self, list players=*) cpdef double get_angle(self, Element target, tuple pos=*) except 42 cpdef set_anim(self, index) - cdef void die_anim(self) except * - cdef void drop_particles(self, long number, long color) except * + cdef bint die_anim(self) except True + cdef bint drop_particles(self, long number, long color) except True cpdef set_aux_anm(self, long number, long index) cpdef set_pos(self, double x, double y, double z) cpdef move_to(self, unsigned long duration, double x, double y, double z, formula) cpdef stop_in(self, unsigned long duration, formula) cpdef set_boss(self, bint enable) cdef bint is_visible(self, long screen_width, long screen_height) except -1 - cdef void check_collisions(self) except * - cdef void handle_callbacks(self) except * - cdef void update(self) except * + cdef bint check_collisions(self) except True + cdef bint handle_callbacks(self) except True + cdef bint update(self) except True