Mercurial > touhou
diff pytouhou/ui/opengl/gamerenderer.pyx @ 617:a6af3ff86612
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 29 Mar 2015 00:08:20 +0100 |
parents | 1b31169dc344 |
children |
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--- a/pytouhou/ui/opengl/gamerenderer.pyx +++ b/pytouhou/ui/opengl/gamerenderer.pyx @@ -121,7 +121,7 @@ cdef class GameRenderer(Renderer): free(capture_memory) - cdef void render_game(self, Game game) except *: + cdef bint render_game(self, Game game) except True: cdef long game_x, game_y cdef float x, y, z, dx, dy, dz cdef float fog_data[4] @@ -235,11 +235,11 @@ cdef class GameRenderer(Renderer): glPopDebugGroup() - cdef void render_text(self, dict texts) except *: + cdef bint render_text(self, dict texts) except True: cdef NativeText label if self.font_manager is None: - return + return False self.font_manager.load(texts) @@ -258,7 +258,7 @@ cdef class GameRenderer(Renderer): self.render_quads([rect], [gradient], texture) - cdef void render_interface(self, interface, game_boss) except *: + cdef bint render_interface(self, interface, game_boss) except True: cdef GlyphCollection label elements = []