Mercurial > touhou
diff pytouhou/ui/glide/window.pyx @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | |
children |
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new file mode 100644 --- /dev/null +++ b/pytouhou/ui/glide/window.pyx @@ -0,0 +1,22 @@ +import pytouhou.lib.gui as gui +import libtouhou + +cdef class Window(gui.Window): + cdef void present(self) nogil: + with gil: + libtouhou.glide.buffer_swap() + + cdef void set_window_size(self, int width, int height) nogil: + pass + + cdef void set_swap_interval(self, int interval) except *: + pass + + cdef list get_events(self): + return [] + + cdef int get_keystate(self) nogil: + return 0 + + cdef void toggle_fullscreen(self) nogil: + pass